tag:blogger.com,1999:blog-3779956188045272690.post2110029176644502474..comments2024-03-22T01:46:59.425-04:00Comments on Procedural World: Copy Paste Paste PasteMiguel Ceperohttp://www.blogger.com/profile/17586513342346629237noreply@blogger.comBlogger17125tag:blogger.com,1999:blog-3779956188045272690.post-26416152713778816452014-06-10T23:57:49.899-04:002014-06-10T23:57:49.899-04:00I feel like there is more to it...
|you see the li...I feel like there is more to it...<br />|you see the limit is not really how thin a feature can be, but how close two thin features<br />He still seems to have very fine features very close together even in the distance.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-83727388078832192452014-06-10T05:18:10.617-04:002014-06-10T05:18:10.617-04:00I copy pasted a link to the page where he explains...I copy pasted a link to the page where he explains that:<br /><br />http://procworld.blogspot.com/2013/08/lean-trees.html<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-91553254829353818092014-06-09T17:37:15.452-04:002014-06-09T17:37:15.452-04:00Since the voxels get larger as you go farther away...Since the voxels get larger as you go farther away from the camera with LOD, how do you manage to keep such fine features from getting aliased, like those tiny features on top of the house?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-70146174524922197532014-06-08T03:18:57.049-04:002014-06-08T03:18:57.049-04:00............2. 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I'd love to have that ability in L...Good golly! I'd love to have that ability in Landmark.Irongamerhttps://www.blogger.com/profile/14669769056272537930noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-71594747130805551842014-06-05T09:49:35.304-04:002014-06-05T09:49:35.304-04:00Yes this is part of Voxel Farm's roadmap. I do...Yes this is part of Voxel Farm's roadmap. I do not want to make any promises however, when it is out, it will be out :)Miguel Ceperohttps://www.blogger.com/profile/17586513342346629237noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-85710082259078457692014-06-04T13:52:22.099-04:002014-06-04T13:52:22.099-04:00Why you do not release your voxel editor as a stan...Why you do not release your voxel editor as a standalone software, with the option to save to a file format that would allow sharing models between the softwares that utilize VoxelFarm, maybe even the capability to export models compatible with 3D printers, and also a website to share models created by users.Patricknoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-62698410037146369632014-06-04T09:52:22.862-04:002014-06-04T09:52:22.862-04:00We are working on this, making it more accessible....We are working on this, making it more accessible. It is not trivial.Miguel Ceperohttps://www.blogger.com/profile/17586513342346629237noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-57824034674889687262014-06-04T04:11:07.044-04:002014-06-04T04:11:07.044-04:00Dammit Miguel awesome as usual but still not affor...Dammit Miguel awesome as usual but still not affordable to the average developer :( <br />Do I have to beg you for this type of thing as a cheap unity plugin!!!<br />Anonymoushttps://www.blogger.com/profile/04273947977077960155noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-86196864752714314882014-06-03T18:02:06.833-04:002014-06-03T18:02:06.833-04:00How much difference in size is their between the m...How much difference in size is their between the material in the video and landmark, in terms of cube size, if you are at liberty to answer that question? Also could the rotated selection box become a secondary delete tool? And because I have gone this far, do you have fine enough control to use it as a way of generating shapes by rotating a profile?Morris Waltersnoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-33813377644665406802014-06-02T23:43:53.081-04:002014-06-02T23:43:53.081-04:00Microvoxel stuff will get deformed in most cases. ...Microvoxel stuff will get deformed in most cases. Only 90 degree rotation is guaranteed to work.Miguel Ceperohttps://www.blogger.com/profile/17586513342346629237noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-50375883667042297092014-06-02T23:24:22.328-04:002014-06-02T23:24:22.328-04:00Question... Can you rotate elements like micro vox...Question... Can you rotate elements like micro voxel spikes?Ajmhttps://www.blogger.com/profile/12985928729302303917noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-1799593281168424992014-06-02T21:48:25.681-04:002014-06-02T21:48:25.681-04:00This is how Landmark should be.This is how Landmark should be.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-52074071776587239892014-06-02T19:29:54.746-04:002014-06-02T19:29:54.746-04:00Dave Georgeson just said we are getting it in Land...Dave Georgeson just said we are getting it in Landark, but no ETAAnonymoushttps://www.blogger.com/profile/01024854785067061855noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-14250373100441522662014-06-02T19:11:02.396-04:002014-06-02T19:11:02.396-04:00Wow this is neat! Though I was wondering... You ha...Wow this is neat! Though I was wondering... You have the option, when you paste your selection intersecting with terrain that already exists, to either only paste the voxels that don't change terrain, or replace all voxels- even the "earth" ones that were there already. How hard would it be to set up materials to be able to choose for themselves- like dirt be replaced by the clipboard contents, while stone stays the same and the clipboard fills its content around it? I hope my question is clear..Anonymoushttps://www.blogger.com/profile/06779549326084325825noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-58912538735068293662014-06-02T18:44:57.531-04:002014-06-02T18:44:57.531-04:00I wonder when / if we'll get this same paste c...I wonder when / if we'll get this same paste capability in Landmark. Currently, we can only rotate the voxel clipboard paste selection by 90 degreesAnonymoushttps://www.blogger.com/profile/13094386969898477412noreply@blogger.comtag:blogger.com,1999:blog-3779956188045272690.post-16881829371596676102014-06-02T18:34:50.734-04:002014-06-02T18:34:50.734-04:00I wish we had this in landmark. I don't know w...I wish we had this in landmark. I don't know what kind of magic you are running here but aliasing issues with the said line tools are so much worse there. I get used to it, it seems logical when I imagine how exactly mesh is made from the voxels, but then I see your videos and I get blown away, I can't get my head over this.Anonymousnoreply@blogger.com