Yes it is very silly, I could not resist. I realized I had taken enough screenshots along the process and probably a single video was the best format to share them.
Following one man's task of building a virtual world from the comfort of his pajamas. Discusses Procedural Terrain, Vegetation and Architecture generation. Also OpenCL, Voxels and Computer Graphics in general.
Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts
Monday, August 4, 2014
Mind of a Terrain Engineer
A few days ago I decided to write a new terrain system. I wanted to see if I could get better performance, and also additional features. I will post more about this experience, for now I just wanted to share the feeling I got working on terrains again. I put together this inspirational video for all the terrain makers out there:
Yes it is very silly, I could not resist. I realized I had taken enough screenshots along the process and probably a single video was the best format to share them.
Yes it is very silly, I could not resist. I realized I had taken enough screenshots along the process and probably a single video was the best format to share them.
Wednesday, July 24, 2013
Video Update for July 2013
Here is the latest video update. If you are keeping count you will notice I skipped the one for June. I would have done it in time, but one of my twins snapped the microphone I use for such recordings. I did not have time to get a new one until last week. For that reason this update is a bit longer.
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