Another two screenshots of the same set of ruins:
Following one man's task of building a virtual world from the comfort of his pajamas. Discusses Procedural Terrain, Vegetation and Architecture generation. Also OpenCL, Voxels and Computer Graphics in general.
Showing posts with label Ruins. Show all posts
Showing posts with label Ruins. Show all posts
Saturday, August 13, 2011
Ruins
The nicest part about creating buildings is to make them fall apart:
Some ruins near a cliff. I still need to do a lot of work for the ruin generator. So far there is no rubble. Also a lot of floating chunks.
I will post more screenshots of ruins shortly.
Some ruins near a cliff. I still need to do a lot of work for the ruin generator. So far there is no rubble. Also a lot of floating chunks.
I will post more screenshots of ruins shortly.
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