Following one man's task of building a virtual world from the comfort of his pajamas. Discusses Procedural Terrain, Vegetation and Architecture generation. Also OpenCL, Voxels and Computer Graphics in general.
You can get Voxel Farm now. For more information click here.
Sunday, February 6, 2011
This is the polygonal ouput of the L-system:
The same church rules, but combined in a different ways can produce different buildings, like the one below: