We are finishing the voxelization features in Voxel Studio. Here is how it looks like:
At only 40x80x40 voxels it is a good reproduction of the Buddha. You can still see the smile and toes.
This computes 12 levels of detail so when this object is distant we can resort to a much smaller representation. If you know what texture mipmaps are, you'd see this is a very similar concept.
The LOD slider produces a very cool effect when you move it quickly: you can see the model progress quickly from high to low resolution.
And here is the Dragon at 80x80x50 voxels: