Following one man's task of building a virtual world from the comfort of his pajamas. Discusses Procedural Terrain, Vegetation and Architecture generation. Also OpenCL, Voxels and Computer Graphics in general.
Tuesday, July 31, 2012
Building Unimaginable Shapes
This is a very nice TED talk by architect Michael Hansmeyer. It goes straight into procedural generation. Here is some of his work:
I like what he says about "start thinking about designing the process, not the object". Here is the video. You can find a direct link here.