Tuesday, January 29, 2013

AiGameDev.com Live Broadcast


Next Sunday February 3rd I will be doing a live interview at AiGameDev.com

You can find the right moment to tune in for you time-zone here in this page, where the broadcast will eventually appear:

http://aigamedev.com/broadcasts/procworld/

Make sure you catch it on time. The archived version may be playable only to members of the AiGameDev community.

16 comments:

  1. I'm going to reactivate my premium membership so that I can watch this. I'm super excited to hear your perspective on everything procedural!

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  2. hmm 7:30am my time but needs to be-premium for the replay,,, i think i may need to get up earli in 4 days time hehe

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  3. Do you know Space Engine? Is a procedural universe :D

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  4. Do you think its illegal to record it off-screen somehow? XD.
    I doubt Ill be able to see it live, and Im not going to spend money on it frankly =/

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  5. Ya' know, if you would start your developement of this game on Kickstarter I would help fund it for the opportunity to have an early beta release. You could also earn some nifty coinage in the process! Have you given that idea any thought?

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    1. This suggestion comes often. At this point I don't feel it is OK to start taking other people's money.

      It is too early to commit to a particular game or format. Whoever contributes should know exactly what kind of thing they are supporting, there has to be a tangible good coming out of this. I am not sure yet what this thing will be.

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  6. If you ever get this game engine released, I'd definitely pay for it, even if just to see how different algorithms and affect the way things look. I mean rather than just changing the seed like on minecraft, actually tinker with the algorithms to generate completely different looking landscapes. Looking forward to the webcast tomorrow :-)

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  7. Please could you release this as a youtube video, or do AiGameDev secure rights to your content? I have followed this blog for a couple of years and would love to hear you talk. I go to Church at that exact time and $59 is too much for me.

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  8. just so everyone knows, it's just an insider broadcast, insider accounts are free. The premium accounts are the paid ones

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  9. It was nice, I really enjoy it ;) thanks :)

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  10. i was very pleased to see you'll be introducing real-time river/lake generation - that will be exciting to see when it rolls out on the renderer.

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  11. Great interview. Glad I could catch it.

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  12. I just saw the interview. It looks quite nice so far.

    From what I understood most of it, except part of the trees and buildings were all done in code. Have you got any plans on creating a more user-friendly workflow to make the engine more attractive for other users?

    On a related note, what is your opinion on software like Side effect's Houdini? I am using it to create something similar, although not as interactive. (pre-rendered)

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  13. Could someone go over what was spoken about in the broadcast? I'm very curious to hear what went down, and I completely missed it.

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    Replies
    1. Or better yet, why don't someone just upload them somewhere else?

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